Augmented Reality Market Expected To Fuel Industry Growth With $340.16 Billion By 2028: Grand View Research Inc.
Imagine a couple
planning a much-needed holiday in the Caribbean. They select a resort and visit
it to check its insides. Appears normal, doesn’t it? However, what’s different
is that they do this while one partner is in Canada and the other in Dubai,
simultaneously. This is just one of the amazing things that can be achieved
through Augmented Reality (AR). This is a term that has gathered a lot of steam
in the past few years, with every major organization trying to make their mark
in this space.
The global augmented
reality market
size is estimated to reach USD 340.16
billion by 2028, according to a new report by Grand View Research, Inc. It
is anticipated to register a CAGR of
43.8% from 2021 to 2028.
Continued innovations in the Augmented Reality (AR) realm, which have triggered
the adoption of the technology in several industries and industry verticals, is
fueling market growth. People are increasingly adopting the AR-supported online
platforms for shopping, education, and social media interactions, among other
purposes, for a better immersion experience. The introduction of Website-based
AR (WebAR), a digital technology that allows users to directly access AR on the
internet without having to download any application, is expected to create
substantial opportunities for the market growth.
The concept of
augmented reality goes as far as being visualized in the movie ‘Minority
Report’ (2002), as well as the ‘Iron Man’ franchisee, for the teenage and young
crowd. Many people, especially from the younger generations, must have
definitely heard of this technology (unless they are living under a rock), but
what they may not know is its exact functioning and just how far its reach
goes.
A quick overview…
AR, in simple
words, tries to break the barriers between real and virtual through real-time
interactions and accurate 3D registration of real and virtual objects. Through
this technology, real world objects are amplified or enhanced through
perceptual information, that is computer generated. The objects can even be
enhanced across various senses, such as visual, auditory, haptic, olfactory and
somatosensory. It places digital objects/information in our physical realm,
which are visible when looked at through AR lenses or smart phone cameras.
Augmented
reality has had far-reaching effects on various industries in a way that few
other technologies have had. It is poised to alter these industries, right from
marketing and manufacturing to healthcare and education. Also, its mention
cannot be complete without ‘Pokémon GO’, which now finds itself amongst some of
the biggest cultural phenomena.
AR in Marketing
An instance of
AR in marketing is that of furniture giant, IKEA helping customers visualize
how its furniture would look when shifted in their homes. There is growing
evidence supporting its positive impact on client engagement, market awareness,
and brand recognition. It scores over ‘Virtual Reality’ (VR) in marketing, as
it can be integrated with existing marketing campaigns. Unlike this, VR tends
to isolate users in a completely virtual world. Steven Spielberg’s 2018
thriller ‘Ready Player One’ took this technology to a whole new level by
offering special immersive content when moviegoers held up their phones in
front of the movie poster and scanned it!
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AR in Manufacturing
The technology
is particularly useful in the industrial and manufacturing sector, where there
is only a very tiny room for error, as well as presence of a risky environment
or working conditions. Engineers at Lockheed Martin wear AR glasses that are
equipped with cameras, motion sensors and depth sensors to see depictions of
parts, bolts, cables, and instructions for assembling particular components.
This boosts their work speed by 30% & accuracy to 96%! Also, Atheer, an
industrial technology company, has developed an application that offers a
step-by-step task guidance, contextual documentation and manuals, and even
barcode scanning.
AR in Retail
The technology
is set to reshape retail, with vendors employing it to eliminate shoppers’ pain
points, improve client services, & create more personalized buying
experiences. Several companies are working on AR usage across in-stores and
out-stores. One of the ways that the technology has been integrated into the
retail sector is through the use of smart mirrors, or digital mirrors, which
also make use of AI and gesture recognition technology. Without the need of
even getting out of their dresses, customers can try different combinations
through this virtual changing room.
AR in Education
With children
now being a step ahead of everyone in understanding new technologies, what
better way to impart education than integration of AR in the education system?
Not only does it make learning interactive and fun for the kids, it would also
lead to favorable outcomes for the school in terms of results and personality
development of students. For example, Dinosaur 4D+, developed by Octagon
Studio, is a set of flashcards that provides knowledge to students about the
characteristics, habitats and appearance of dinosaurs. Museums are an
attractive area for integration of this technology, where students can learn
much about history, science and even our existence through interactive
learning.
AR in Healthcare
The technology
is expected to become an integral part of healthcare in the next five years.
From assisting pharmaceutical companies (in showing patients how drugs work
inside their bodies) to surgeons (for medical purposes), it has many benefits.
For example, a recent partnership between U.S.-based Magic Leap and
Munich-based Brainlab offers innovations in surgical procedures and medical
imaging through implementation of the technology.
Galloping Ahead!
Healthcare is
one of the most important segments that has viewed this technology with much
interest. With the medical field undergoing advancements and automation like no
other, AR can be expected to benefit heavily from this sector. Another area in
which it has found an increased use is retail and e-commerce, and with the
number of consumers carrying out everyday shopping and transactions through
e-commerce platforms, an increased demand is a certainty.
The growing
demand for the technology has not gone unnoticed, and some of the industrial
behemoths like Facebook, Amazon and Google have readily dipped their toes into
this technology, accelerating market growth. Another factor playing into the
hands of this technology is the penetration of smartphones, in developed as
well as developing economies, as well as the accelerated rate of development of
related devices.
However,
infrastructural development with regards to augmented reality is still not
efficient and consistent around the globe, which has checked the AR
market growth. Another factor that affects the market is reluctance of
consumers in buying the product, as many people, especially parents, are of the
opinion that it may prove to be a big distraction for kids.
Andrew Ng,
chief scientist at Baidu Research, stressed the difficulty in convincing people
to spend heavily on AR/VR goggles. This has resulted in an opportunity for
developers to migrate to mobile applications, which have gained a lot of
recognition. Again, Pokémon GO’s phenomenal success is a sufficient evidence to
AR’s mobile advantage. It is also expected to make huge inroads in the future
in the booming travel and tourism industry.
Popular Among Leaders
Gauging the
huge potential of the technology, industry behemoths like Apple, Google (Google
Glass), Microsoft (HoloLens), and Facebook are heavily investing in it. Apple’s
acquisition of Metaio in 2015 reiterates CEO Tim Cook’s belief in the
technology. Metaio sold software that combined camera images and
computer-generated objects. Other major industry participants include Total
Immersion, Magic Leap, Sony, Blippar, Wikitude, PTC, Infinity Augmented
Reality, and Daqri LLC.
Some of the
most recent developments in this space include:
- In November
2019, Microsoft made the HoloLens 2 available
for sale, which it had introduced in February this year. This headset, at
present, is targeted towards enterprises rather than mainstream customers.
- In October
2019, Magic Leap announced a partnership with Jabil,
a manufacturing solutions company from St. Petersburg, regarding the
creation of Magic Leap’s lightweight and wearable computer. The
manufacturing is being carried out at a facility in Mexico’s Guadalajara,
which Jabil built specifically for Magic Leap.
- In October
2019, Sony introduced a prototype for their AR headset at
the Ginza Sony Park, where the technology would be implemented
for a Ghostbusters-themed multiplayer experience. It is
said to last for around an hour and would be ending by December 8th.
- In March
2019, Alibaba completed the acquisition of ‘Infinity
Augmented Reality’, wherein InfinityAR’s R&D team will began
working out of Alibaba’s Israel Machine Laboratory, which is a part of the
Alibaba DAMO Academy.
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